← All news
announcementstudio

Welcome to Odori Studio

Odori Studio is a motion pipeline built by one independent studio, in the open, with every claim backed by a shipped build. This site is its home: the marketplace, the downloads, the release news, and the tutorials all live here.

What Odori is

  • Capture — record motion with an iPhone, or turn any video file into a

baked animation on your rig, fully locally: no cloud, no credits, no upload.

  • Direct — review takes, saved poses, and phone-take replay in the Studio

apps and the Blender add-on.

  • Finish in Blender — the Odori Motion Studio add-on retargets motion

between rigs with different bone names, counts, and rest poses, with non-destructive calibration and honest, inspectable results.

  • Ship — export animated GLB batches with manifests that a Godot project

can ingest and verify, down to clip names and hit frames.

What you can do here today

The marketplace carries Odori Motion Studio Pro and lists the motion, rig, pixel, and FX packs that are next in line — clearly labeled until their files, licenses, and QA are complete. The downloads page tracks the free core add-on and the Godot starter pack. Release notes and project news land on this page, and video walkthroughs are coming as the channel spins up.

The rule this studio ships by

Every claim must be true of the shipped build. Quality language follows the honest-positioning rule: if a feature is beta, it says beta; if a result needs human review, the product says so.

Thanks for being here early. If you build something with Odori, tell us — the roadmap is driven by what creators actually ship.