Odori Studio News
Built in public. Documented as it ships.
Release notes, devlogs, and walkthroughs from the Odori pipeline — every post describes a build you can actually run.
Odori 1.350 — game-ready turn-station bakes
The latest add-on wave ships production two-bone FK turn bakes with Blender re-import and Godot runtime proofs, plus ghost-trajectory previews.
Welcome to Odori Studio
One connected motion pipeline — capture on iPhone, direct on Mac, finish in Blender, and ship game-ready work. Here is what lives on this site.